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Starship

Development Period: September 2024 - October 2024

Starship is the first game made with Igloo engine. I implemented basic game structure and do some juicy gameplay practices in this project.

Demo

Main Features

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Basic Gameplay Structure

Including Window, Renderer, Input, App 8 Game, Audio code structure
etc. Starship supports Xbox Controllers.

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Co-op Mode & Multi-selection

Starship supports no more than 2 players coop mode. Players can use keyboard or left joystick to select their own starships from 3 kinds of starships, which have different skills.

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SeveralGameplay Enemies/Skills

Implemented cool down mechanic and pickups.Implemented several enemies:
Asteroid (wandering)
Beetle(going toward the player)
Wasp(dashing toward the playerImplemented several skills of each starship:
All starships can shoot multiple bullets since the 2nd round

  • For Eva1:

    • Laser(slowing down enemies)​

    • Guard ship (shooting 3 bullets per guard ship)

  • For Eva2:

    • Guiding missile (guiding and killing 3 enemies]

    • Hiding shield (making beetles and wasps ignore the player)

  • For Eva3:

    • Blackhole (killing enemies which go into the blackhole]

    • Charm bullet (infecting enemies to be allies who can damage enemies when colliding)​​​

Other Solo (Individual) Projects

Lumina Global Illumination

RedCraft

Lumina Global Illumination

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