
Starship
Development Period: September 2024 - October 2024
Starship is the first game made with Igloo engine. I implemented basic game structure and do some juicy gameplay practices in this project.
Demo
Main Features
Basic Gameplay Structure
Including Window, Renderer, Input, App 8 Game, Audio code structure
etc. Starship supports Xbox Controllers.
Co-op Mode & Multi-selection
Starship supports no more than 2 players coop mode. Players can use keyboard or left joystick to select their own starships from 3 kinds of starships, which have different skills.
SeveralGameplay Enemies/Skills
Implemented cool down mechanic and pickups.Implemented several enemies:
Asteroid (wandering)
Beetle(going toward the player)
Wasp(dashing toward the playerImplemented several skills of each starship:
All starships can shoot multiple bullets since the 2nd round
-
For Eva1:
-
Laser(slowing down enemies)​
-
Guard ship (shooting 3 bullets per guard ship)
-
-
For Eva2:
-
Guiding missile (guiding and killing 3 enemies]
-
Hiding shield (making beetles and wasps ignore the player)
-
-
For Eva3:
-
Blackhole (killing enemies which go into the blackhole]
-
Charm bullet (infecting enemies to be allies who can damage enemies when colliding)​​​
-


